updated GHA
Update to v2 SDK updated dependencies
This commit is contained in:
198
vendor/google.golang.org/grpc/balancer/base/balancer.go
generated
vendored
198
vendor/google.golang.org/grpc/balancer/base/balancer.go
generated
vendored
@ -19,7 +19,6 @@
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package base
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import (
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"context"
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"errors"
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"fmt"
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@ -29,32 +28,29 @@ import (
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"google.golang.org/grpc/resolver"
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)
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var logger = grpclog.Component("balancer")
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type baseBuilder struct {
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name string
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pickerBuilder PickerBuilder
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v2PickerBuilder V2PickerBuilder
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config Config
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name string
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pickerBuilder PickerBuilder
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config Config
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}
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func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
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bal := &baseBalancer{
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cc: cc,
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pickerBuilder: bb.pickerBuilder,
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v2PickerBuilder: bb.v2PickerBuilder,
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cc: cc,
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pickerBuilder: bb.pickerBuilder,
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subConns: make(map[resolver.Address]balancer.SubConn),
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subConns: resolver.NewAddressMap(),
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scStates: make(map[balancer.SubConn]connectivity.State),
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csEvltr: &balancer.ConnectivityStateEvaluator{},
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config: bb.config,
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state: connectivity.Connecting,
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}
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// Initialize picker to a picker that always returns
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// ErrNoSubConnAvailable, because when state of a SubConn changes, we
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// may call UpdateState with this picker.
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if bb.pickerBuilder != nil {
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bal.picker = NewErrPicker(balancer.ErrNoSubConnAvailable)
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} else {
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bal.v2Picker = NewErrPickerV2(balancer.ErrNoSubConnAvailable)
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}
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bal.picker = NewErrPicker(balancer.ErrNoSubConnAvailable)
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return bal
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}
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@ -62,88 +58,86 @@ func (bb *baseBuilder) Name() string {
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return bb.name
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}
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var _ balancer.V2Balancer = (*baseBalancer)(nil) // Assert that we implement V2Balancer
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type baseBalancer struct {
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cc balancer.ClientConn
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pickerBuilder PickerBuilder
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v2PickerBuilder V2PickerBuilder
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cc balancer.ClientConn
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pickerBuilder PickerBuilder
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csEvltr *balancer.ConnectivityStateEvaluator
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state connectivity.State
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subConns map[resolver.Address]balancer.SubConn
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subConns *resolver.AddressMap
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scStates map[balancer.SubConn]connectivity.State
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picker balancer.Picker
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v2Picker balancer.V2Picker
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config Config
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resolverErr error // the last error reported by the resolver; cleared on successful resolution
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connErr error // the last connection error; cleared upon leaving TransientFailure
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}
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func (b *baseBalancer) HandleResolvedAddrs(addrs []resolver.Address, err error) {
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panic("not implemented")
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}
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func (b *baseBalancer) ResolverError(err error) {
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b.resolverErr = err
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if len(b.subConns) == 0 {
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if b.subConns.Len() == 0 {
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b.state = connectivity.TransientFailure
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}
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if b.state != connectivity.TransientFailure {
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// The picker will not change since the balancer does not currently
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// report an error.
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return
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}
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b.regeneratePicker()
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if b.picker != nil {
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b.cc.UpdateBalancerState(b.state, b.picker)
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} else {
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b.cc.UpdateState(balancer.State{
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ConnectivityState: b.state,
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Picker: b.v2Picker,
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})
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}
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b.cc.UpdateState(balancer.State{
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ConnectivityState: b.state,
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Picker: b.picker,
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})
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}
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func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
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// TODO: handle s.ResolverState.Err (log if not nil) once implemented.
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// TODO: handle s.ResolverState.ServiceConfig?
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if grpclog.V(2) {
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grpclog.Infoln("base.baseBalancer: got new ClientConn state: ", s)
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}
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if len(s.ResolverState.Addresses) == 0 {
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b.ResolverError(errors.New("produced zero addresses"))
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return balancer.ErrBadResolverState
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if logger.V(2) {
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logger.Info("base.baseBalancer: got new ClientConn state: ", s)
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}
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// Successful resolution; clear resolver error and ensure we return nil.
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b.resolverErr = nil
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// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
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addrsSet := make(map[resolver.Address]struct{})
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addrsSet := resolver.NewAddressMap()
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for _, a := range s.ResolverState.Addresses {
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addrsSet[a] = struct{}{}
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if _, ok := b.subConns[a]; !ok {
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addrsSet.Set(a, nil)
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if _, ok := b.subConns.Get(a); !ok {
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// a is a new address (not existing in b.subConns).
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sc, err := b.cc.NewSubConn([]resolver.Address{a}, balancer.NewSubConnOptions{HealthCheckEnabled: b.config.HealthCheck})
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if err != nil {
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grpclog.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
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logger.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
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continue
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}
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b.subConns[a] = sc
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b.subConns.Set(a, sc)
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b.scStates[sc] = connectivity.Idle
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b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle)
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sc.Connect()
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}
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}
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for a, sc := range b.subConns {
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for _, a := range b.subConns.Keys() {
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sci, _ := b.subConns.Get(a)
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sc := sci.(balancer.SubConn)
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// a was removed by resolver.
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if _, ok := addrsSet[a]; !ok {
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if _, ok := addrsSet.Get(a); !ok {
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b.cc.RemoveSubConn(sc)
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delete(b.subConns, a)
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b.subConns.Delete(a)
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// Keep the state of this sc in b.scStates until sc's state becomes Shutdown.
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// The entry will be deleted in HandleSubConnStateChange.
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// The entry will be deleted in UpdateSubConnState.
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}
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}
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// If resolver state contains no addresses, return an error so ClientConn
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// will trigger re-resolve. Also records this as an resolver error, so when
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// the overall state turns transient failure, the error message will have
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// the zero address information.
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if len(s.ResolverState.Addresses) == 0 {
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b.ResolverError(errors.New("produced zero addresses"))
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return balancer.ErrBadResolverState
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}
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b.regeneratePicker()
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b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
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return nil
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}
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@ -167,49 +161,41 @@ func (b *baseBalancer) mergeErrors() error {
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// - built by the pickerBuilder with all READY SubConns otherwise.
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func (b *baseBalancer) regeneratePicker() {
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if b.state == connectivity.TransientFailure {
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if b.pickerBuilder != nil {
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b.picker = NewErrPicker(balancer.ErrTransientFailure)
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} else {
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b.v2Picker = NewErrPickerV2(balancer.TransientFailureError(b.mergeErrors()))
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}
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b.picker = NewErrPicker(b.mergeErrors())
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return
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}
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if b.pickerBuilder != nil {
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readySCs := make(map[resolver.Address]balancer.SubConn)
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readySCs := make(map[balancer.SubConn]SubConnInfo)
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// Filter out all ready SCs from full subConn map.
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for addr, sc := range b.subConns {
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if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
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readySCs[addr] = sc
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}
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// Filter out all ready SCs from full subConn map.
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for _, addr := range b.subConns.Keys() {
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sci, _ := b.subConns.Get(addr)
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sc := sci.(balancer.SubConn)
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if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
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readySCs[sc] = SubConnInfo{Address: addr}
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}
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b.picker = b.pickerBuilder.Build(readySCs)
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} else {
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readySCs := make(map[balancer.SubConn]SubConnInfo)
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// Filter out all ready SCs from full subConn map.
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for addr, sc := range b.subConns {
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if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
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readySCs[sc] = SubConnInfo{Address: addr}
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}
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}
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b.v2Picker = b.v2PickerBuilder.Build(PickerBuildInfo{ReadySCs: readySCs})
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}
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}
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func (b *baseBalancer) HandleSubConnStateChange(sc balancer.SubConn, s connectivity.State) {
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panic("not implemented")
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b.picker = b.pickerBuilder.Build(PickerBuildInfo{ReadySCs: readySCs})
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}
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func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.SubConnState) {
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s := state.ConnectivityState
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if grpclog.V(2) {
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grpclog.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
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if logger.V(2) {
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logger.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
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}
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oldS, ok := b.scStates[sc]
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if !ok {
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if grpclog.V(2) {
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grpclog.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
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if logger.V(2) {
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logger.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
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}
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return
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}
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if oldS == connectivity.TransientFailure &&
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(s == connectivity.Connecting || s == connectivity.Idle) {
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// Once a subconn enters TRANSIENT_FAILURE, ignore subsequent IDLE or
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// CONNECTING transitions to prevent the aggregated state from being
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// always CONNECTING when many backends exist but are all down.
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if s == connectivity.Idle {
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sc.Connect()
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}
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return
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}
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@ -221,29 +207,22 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
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// When an address was removed by resolver, b called RemoveSubConn but
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// kept the sc's state in scStates. Remove state for this sc here.
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delete(b.scStates, sc)
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case connectivity.TransientFailure:
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// Save error to be reported via picker.
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b.connErr = state.ConnectionError
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}
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oldAggrState := b.state
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b.state = b.csEvltr.RecordTransition(oldS, s)
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// Set or clear the last connection error accordingly.
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b.connErr = state.ConnectionError
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// Regenerate picker when one of the following happens:
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// - this sc became ready from not-ready
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// - this sc became not-ready from ready
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// - the aggregated state of balancer became TransientFailure from non-TransientFailure
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// - the aggregated state of balancer became non-TransientFailure from TransientFailure
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// - this sc entered or left ready
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// - the aggregated state of balancer is TransientFailure
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// (may need to update error message)
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if (s == connectivity.Ready) != (oldS == connectivity.Ready) ||
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(b.state == connectivity.TransientFailure) != (oldAggrState == connectivity.TransientFailure) {
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b.state == connectivity.TransientFailure {
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b.regeneratePicker()
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}
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if b.picker != nil {
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b.cc.UpdateBalancerState(b.state, b.picker)
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} else {
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b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.v2Picker})
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}
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b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
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}
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// Close is a nop because base balancer doesn't have internal state to clean up,
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@ -251,28 +230,25 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
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func (b *baseBalancer) Close() {
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}
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// NewErrPicker returns a picker that always returns err on Pick().
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// ExitIdle is a nop because the base balancer attempts to stay connected to
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// all SubConns at all times.
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func (b *baseBalancer) ExitIdle() {
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}
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// NewErrPicker returns a Picker that always returns err on Pick().
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func NewErrPicker(err error) balancer.Picker {
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return &errPicker{err: err}
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}
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// NewErrPickerV2 is temporarily defined for backward compatibility reasons.
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//
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// Deprecated: use NewErrPicker instead.
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var NewErrPickerV2 = NewErrPicker
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type errPicker struct {
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err error // Pick() always returns this err.
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}
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func (p *errPicker) Pick(context.Context, balancer.PickInfo) (balancer.SubConn, func(balancer.DoneInfo), error) {
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return nil, nil, p.err
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}
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// NewErrPickerV2 returns a V2Picker that always returns err on Pick().
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func NewErrPickerV2(err error) balancer.V2Picker {
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return &errPickerV2{err: err}
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}
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type errPickerV2 struct {
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err error // Pick() always returns this err.
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}
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func (p *errPickerV2) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
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func (p *errPicker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
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return balancer.PickResult{}, p.err
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}
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28
vendor/google.golang.org/grpc/balancer/base/base.go
generated
vendored
28
vendor/google.golang.org/grpc/balancer/base/base.go
generated
vendored
@ -37,15 +37,8 @@ import (
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// PickerBuilder creates balancer.Picker.
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type PickerBuilder interface {
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// Build takes a slice of ready SubConns, and returns a picker that will be
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// used by gRPC to pick a SubConn.
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Build(readySCs map[resolver.Address]balancer.SubConn) balancer.Picker
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}
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// V2PickerBuilder creates balancer.V2Picker.
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type V2PickerBuilder interface {
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// Build returns a picker that will be used by gRPC to pick a SubConn.
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Build(info PickerBuildInfo) balancer.V2Picker
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Build(info PickerBuildInfo) balancer.Picker
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}
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// PickerBuildInfo contains information needed by the picker builder to
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@ -62,32 +55,17 @@ type SubConnInfo struct {
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Address resolver.Address // the address used to create this SubConn
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}
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// NewBalancerBuilder returns a balancer builder. The balancers
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// built by this builder will use the picker builder to build pickers.
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func NewBalancerBuilder(name string, pb PickerBuilder) balancer.Builder {
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return NewBalancerBuilderWithConfig(name, pb, Config{})
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}
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// Config contains the config info about the base balancer builder.
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type Config struct {
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// HealthCheck indicates whether health checking should be enabled for this specific balancer.
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HealthCheck bool
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}
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// NewBalancerBuilderWithConfig returns a base balancer builder configured by the provided config.
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func NewBalancerBuilderWithConfig(name string, pb PickerBuilder, config Config) balancer.Builder {
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// NewBalancerBuilder returns a base balancer builder configured by the provided config.
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func NewBalancerBuilder(name string, pb PickerBuilder, config Config) balancer.Builder {
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return &baseBuilder{
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name: name,
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pickerBuilder: pb,
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config: config,
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}
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}
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// NewBalancerBuilderV2 returns a base balancer builder configured by the provided config.
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func NewBalancerBuilderV2(name string, pb V2PickerBuilder, config Config) balancer.Builder {
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return &baseBuilder{
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name: name,
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v2PickerBuilder: pb,
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config: config,
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}
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}
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Reference in New Issue
Block a user