/* * * Copyright 2022 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package balancer import "google.golang.org/grpc/connectivity" // ConnectivityStateEvaluator takes the connectivity states of multiple SubConns // and returns one aggregated connectivity state. // // It's not thread safe. type ConnectivityStateEvaluator struct { numReady uint64 // Number of addrConns in ready state. numConnecting uint64 // Number of addrConns in connecting state. numTransientFailure uint64 // Number of addrConns in transient failure state. numIdle uint64 // Number of addrConns in idle state. } // RecordTransition records state change happening in subConn and based on that // it evaluates what aggregated state should be. // // - If at least one SubConn in Ready, the aggregated state is Ready; // - Else if at least one SubConn in Connecting, the aggregated state is Connecting; // - Else if at least one SubConn is Idle, the aggregated state is Idle; // - Else if at least one SubConn is TransientFailure (or there are no SubConns), the aggregated state is Transient Failure. // // Shutdown is not considered. func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState connectivity.State) connectivity.State { // Update counters. for idx, state := range []connectivity.State{oldState, newState} { updateVal := 2*uint64(idx) - 1 // -1 for oldState and +1 for new. switch state { case connectivity.Ready: cse.numReady += updateVal case connectivity.Connecting: cse.numConnecting += updateVal case connectivity.TransientFailure: cse.numTransientFailure += updateVal case connectivity.Idle: cse.numIdle += updateVal } } // Evaluate. if cse.numReady > 0 { return connectivity.Ready } if cse.numConnecting > 0 { return connectivity.Connecting } if cse.numIdle > 0 { return connectivity.Idle } return connectivity.TransientFailure }